VANILLA CHANGES
Nearing campfire now heal 0.5 per seconds
Absorption will remove once the given value is depleted
Animals can be alerted once the nearby got hurt by entities or players
Campfire heal by 0.5 Health per seconds
Removed limit of Anvil (Level Too Hight)
Removed Fixing items in crafting
Removed Level Expensive in anvil
Removed Natural Regeneration Replace Natural Healing
Mob's Visibility now can be affected by blindness
Weapon and Tools Recipe has been changed
Golden Armor now have Magic Defense Attributes 4/7/6/3
Added Attack Reach in some weapons
VFX Changes to fireballs, it's now give smoke trail
Piglin, Wither Skeleton and Vex now have their own unique weapons
Wither skeleton's weapon either spawn with stone sword or their unique weapons
COMBAT CHANGES
Attack Speed Changes
Melee:
- The higher the attack speed, the lower of target's Immunity frame
Range:
- The faster casting time or use time the lower of target's Immunity frames